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Channel: Code, Hacks and Other Nerdy Things » Flash
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Making a loading state for Flixel

Flixel makes it easy to put in a loading frame into your game. package { import org.flixel.*; //Allows you to refer to flixel objects in your code [SWF(width="640", height="480",...

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Flixel 2.0 vs Love2d

Choose Flixel over Love2d. I recently made a post about Pygame vs Love2d. I declared love2d a winner by a whisker (unless the project you are working on is huge). That post didn’t mention details, eg:...

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Thinking outside the box & being a good programmer

Bad programmer. You don’t deserve the cookie. When developers approach a problem, we smash it into bits and work on the hardest, jagged issues first. We get so focused on solving the challenging...

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Dealing with server RemotingProxy connection errors

Anyone who uses AMF, dpdk.nl’s ActionScript 3.0 remoting library is a fantastic robust, remoting service. There are “rare” events that I didn’t consider after making several projects with it. These...

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Dealing with UNIX time in ActionScript 3.0

If you’ve got flash communicating with a server, using UNIX time can be more robust then strings. UNIX time is often used in SQL databases and on servers. Using an int for all numbers means you don’t...

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